Creating structure for the game events (#3)

* Adding the GameVent model and migration

* Initializing the GameEvent endpoint

* GameEvent listing endpoint

* Adding CLICK_NAIVE event

* Added signal for identify what is on the click location

* Using row and col integer is better than metadata with jsonfield

* Create event for the same position is not allowed

* Better signals control

* Adding a board progress to Game model

* Identifying the win status

* Hide generated board from client
This commit is contained in:
2020-11-07 00:29:51 -03:00
committed by GitHub
parent 733f3e5992
commit 26de57fbfc
15 changed files with 494 additions and 14 deletions

View File

@@ -2,8 +2,8 @@ from rest_framework import status
from rest_framework.response import Response
from rest_framework.views import APIView
from game.models import Game
from ..serializers import GameSerializer
from game.models import Game, GameEvent, GameStatuses
from ..serializers import GameSerializer, GameEventSerializer
class GameResource(APIView):
@@ -28,3 +28,40 @@ class GameSingleResource(APIView):
serializer = GameSerializer(game)
return Response(serializer.data, status=status.HTTP_200_OK)
class GameEventResource(APIView):
def get(self, request, game_id):
""" Returns a list of all game events """
events = GameEvent.objects.filter(game_id=game_id)
serializer = GameEventSerializer(events, many=True)
return Response(serializer.data)
def post(self, request, game_id):
""" Creates a new event """
try:
game = Game.objects.get(pk=game_id)
except Game.DoesNotExist:
return Response(status=status.HTTP_404_NOT_FOUND)
if game.status == GameStatuses.FINISHED:
return Response(
{"message": "Game is already finished"},
status=status.HTTP_412_PRECONDITION_FAILED,
)
row = request.data.get("row")
col = request.data.get("col")
game_event = GameEvent.objects.filter(game=game, row=row, col=col).first()
if game_event:
return Response(
{"message": "This event was already registered"},
status=status.HTTP_409_CONFLICT,
)
serializer = GameEventSerializer(data=request.data)
if serializer.is_valid():
serializer.save()
return Response(serializer.data, status=status.HTTP_201_CREATED)
return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)

View File

@@ -1,4 +1,4 @@
from .game import GameSerializer
from .game import GameSerializer, GameEventSerializer
__all__ = ["GameSerializer"]
__all__ = ["GameSerializer", "GameEventSerializer"]

View File

@@ -1,9 +1,15 @@
from rest_framework import serializers
from game.models import Game
from game.models import Game, GameEvent
class GameSerializer(serializers.ModelSerializer):
class Meta:
model = Game
exclude = ["board"]
class GameEventSerializer(serializers.ModelSerializer):
class Meta:
model = GameEvent
fields = "__all__"

View File

@@ -1,12 +1,13 @@
from django.urls import path
from .resources.main import MainResource
from .resources.game import GameResource, GameSingleResource
from .resources.game import GameResource, GameSingleResource, GameEventResource
app_name = "api"
urlpatterns = [
path("games/<game_id>/events", GameEventResource.as_view(), name="games_events"),
path("games/<game_id>", GameSingleResource.as_view(), name="games_single"),
path("games", GameResource.as_view(), name="games"),
path("", MainResource.as_view(), name="main"),