Creating structure for the game events (#3)
* Adding the GameVent model and migration * Initializing the GameEvent endpoint * GameEvent listing endpoint * Adding CLICK_NAIVE event * Added signal for identify what is on the click location * Using row and col integer is better than metadata with jsonfield * Create event for the same position is not allowed * Better signals control * Adding a board progress to Game model * Identifying the win status * Hide generated board from client
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game/migrations/0007_auto_20201107_0130.py
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game/migrations/0007_auto_20201107_0130.py
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# Generated by Django 3.1.3 on 2020-11-07 01:30
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from django.db import migrations
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import django_mysql.models
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import internal.utils
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class Migration(migrations.Migration):
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dependencies = [
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("game", "0006_auto_20201107_0010"),
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]
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operations = [
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migrations.AddField(
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model_name="game",
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name="board_progress",
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field=django_mysql.models.JSONField(
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default=internal.utils.empty_list,
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help_text="This board is updated at each GameEvent recorded",
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verbose_name="Progress board",
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),
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),
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migrations.AlterField(
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model_name="game",
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name="board",
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field=django_mysql.models.JSONField(
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default=internal.utils.empty_list,
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help_text="The generated board game",
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verbose_name="Generated board",
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),
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),
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]
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