Adding CLICK_NAIVE event
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@@ -4,11 +4,14 @@ import random
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class Minesweeper:
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class Minesweeper:
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board = []
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board = []
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def __init__(self, rows=10, cols=10, mines=5):
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def __init__(self, rows=10, cols=10, mines=5, board=None):
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self.rows = rows
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self.rows = rows
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self.cols = cols
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self.cols = cols
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self.mines = mines
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self.mines = mines
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if board is not None:
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self.board = board
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def create_board(self):
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def create_board(self):
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""" Creating the board cells with 0 as default value """
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""" Creating the board cells with 0 as default value """
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self.board = [[0 for col in range(self.cols)] for row in range(self.rows)]
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self.board = [[0 for col in range(self.cols)] for row in range(self.rows)]
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41
game/migrations/0004_auto_20201106_0453.py
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41
game/migrations/0004_auto_20201106_0453.py
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@@ -0,0 +1,41 @@
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# Generated by Django 3.1.3 on 2020-11-06 04:53
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from django.db import migrations, models
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import game.models
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class Migration(migrations.Migration):
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dependencies = [
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("game", "0003_gameevent"),
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]
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operations = [
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migrations.AlterModelOptions(
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name="gameevent",
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options={
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"ordering": ["created_at"],
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"verbose_name": "Game event",
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"verbose_name_plural": "Game events",
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},
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),
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migrations.AlterField(
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model_name="gameevent",
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name="type",
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field=models.IntegerField(
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choices=[
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(0, "START_GAME"),
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(1, "PAUSE"),
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(2, "RESUME"),
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(3, "CLICK_MINE"),
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(4, "CLICK_POINT"),
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(5, "CLICK_EMPTY"),
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(6, "CLICK_FLAG"),
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(7, "GAME_OVER"),
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(8, "CLICK_NAIVE"),
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],
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default=game.models.EventTypes["START_GAME"],
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help_text="The game event",
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),
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),
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]
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@@ -80,6 +80,7 @@ class EventTypes(EnumChoicesBase):
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CLICK_EMPTY = 5
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CLICK_EMPTY = 5
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CLICK_FLAG = 6
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CLICK_FLAG = 6
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GAME_OVER = 7
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GAME_OVER = 7
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CLICK_NAIVE = 8
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class GameEvent(models.Model):
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class GameEvent(models.Model):
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