Almost done

This commit is contained in:
2020-11-07 19:21:08 -03:00
parent cd73c39b23
commit 0e6476cedb
8 changed files with 229 additions and 106 deletions

View File

@@ -6,27 +6,30 @@ import { GameService } from 'services';
const gameClient = new GameService();
function App() {
const [rows, setRows] = useState(10);
const [cols, setCols] = useState(10);
const [mines, setMines] = useState(5);
const [flags, setFlags] = useState(5);
const [mounted, setMounted] = useState(false);
const [dummyBoard, setDummyBoard] = useState([]);
const [flags, setFlags] = useState(5);
const [mines, setMines] = useState(5);
const [rows, setRows] = useState(10);
const [updateDummyBoard, setUpdateDummyBoard] = useState(true);
const [activeGame, setActiveGame] = useState(null);
const handleSetRows = value => {
// TODO can't be less than 3
if (value < 3 || value > 99) {
return;
}
setRows(value);
setUpdateDummyBoard(true);
};
const handleSetCols = value => {
// TODO can't be less than 3
if (value < 3 || value > 99) {
return;
}
setCols(value);
setUpdateDummyBoard(true);
};
const generateDummyBoard = () => {
setDummyBoard([]);
const board = [];
for (let row = 0; row < rows; row++) {
@@ -41,41 +44,67 @@ function App() {
};
const handleSetMines = event => {
// TODO can't be less than 1
setMines(parseInt(event.target.value));
setFlags(parseInt(event.target.value));
generateDummyBoard();
const value = parseInt(event.target.value);
if (value < 1 || value > 99) {
return;
}
setMines(value);
setFlags(value);
};
useEffect(() => {
function bootstrap() {
setMounted(true);
generateDummyBoard();
}
if (!mounted) {
bootstrap();
setUpdateDummyBoard(false);
handleCreateNewGame();
}
if (updateDummyBoard) {
setUpdateDummyBoard(false);
generateDummyBoard();
bootstrap();
}
if (activeGame && activeGame.win === true) {
document.getElementsByClassName('reset')[0].innerHTML = '😎';
}
});
const handleCellClick = (row, col) => {
if (activeGame.status === 3 || activeGame.win === true) {
return;
}
const cell = document.getElementById(`cell_${row}_${col}`);
if (cell.classList.contains('flagged')) {
return;
}
if (!cell.classList.contains('revealed')) {
cell.classList.add('revealed');
cell.classList.add('busy');
gameClient.cellClick(row, col, activeGame.id).then(response => {
cell.classList.add('revealed');
cell.classList.remove('busy');
if (response.active_game.board_progress[row][col] === 0) {
cell.classList.add('empty');
} else if (response.active_game.board_progress[row][col] > 0) {
const points = `${response.active_game.board_progress[row][col]}`;
cell.classList.add('point');
cell.classList.add(`point-${points}`);
cell.innerHTML = points;
} else {
cell.classList.add('mined');
document.getElementsByClassName('reset')[0].innerHTML = '👻';
}
setActiveGame(response.active_game);
});
}
};
const handleCellContextMenu = (event, row, col) => {
event.preventDefault();
if (activeGame.win === true) {
return;
}
const cell = document.getElementById(`cell_${row}_${col}`);
if (cell.classList.contains('revealed')) {
return;
@@ -83,18 +112,22 @@ function App() {
if (cell.classList.contains('flagged')) {
cell.classList.remove('flagged');
} else {
setFlags(flags + 1);
} else if (flags > 0) {
cell.classList.add('flagged');
setFlags(flags - 1);
}
};
const handleCreateNewGame = event => {
gameClient
.createNewGame(rows, cols, mines)
.then(response => console.log(response));
const handleCreateNewGame = () => {
gameClient.createNewGame(rows, cols, mines).then(response => {
setActiveGame(response);
setFlags(mines);
generateDummyBoard();
});
};
if (!mounted) {
if (!activeGame) {
return null;
}
@@ -111,6 +144,7 @@ function App() {
setCols={handleSetCols}
setMines={setMines}
setRows={handleSetRows}
setUpdateDummyBoard={setUpdateDummyBoard}
/>
<Board
cols={cols}