Files
backend/api/resources/game.py
Michel Wilhelm 26de57fbfc Creating structure for the game events (#3)
* Adding the GameVent model and migration

* Initializing the GameEvent endpoint

* GameEvent listing endpoint

* Adding CLICK_NAIVE event

* Added signal for identify what is on the click location

* Using row and col integer is better than metadata with jsonfield

* Create event for the same position is not allowed

* Better signals control

* Adding a board progress to Game model

* Identifying the win status

* Hide generated board from client
2020-11-07 00:29:51 -03:00

68 lines
2.3 KiB
Python

from rest_framework import status
from rest_framework.response import Response
from rest_framework.views import APIView
from game.models import Game, GameEvent, GameStatuses
from ..serializers import GameSerializer, GameEventSerializer
class GameResource(APIView):
def post(self, request):
""" Creates a new game """
serializer = GameSerializer(data=request.data)
if serializer.is_valid():
serializer.save()
return Response(serializer.data, status=status.HTTP_201_CREATED)
return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)
class GameSingleResource(APIView):
def get(self, request, game_id):
""" Returns a game serialized or not found """
try:
game = Game.objects.get(pk=game_id)
except Game.DoesNotExist:
return Response(status=status.HTTP_404_NOT_FOUND)
serializer = GameSerializer(game)
return Response(serializer.data, status=status.HTTP_200_OK)
class GameEventResource(APIView):
def get(self, request, game_id):
""" Returns a list of all game events """
events = GameEvent.objects.filter(game_id=game_id)
serializer = GameEventSerializer(events, many=True)
return Response(serializer.data)
def post(self, request, game_id):
""" Creates a new event """
try:
game = Game.objects.get(pk=game_id)
except Game.DoesNotExist:
return Response(status=status.HTTP_404_NOT_FOUND)
if game.status == GameStatuses.FINISHED:
return Response(
{"message": "Game is already finished"},
status=status.HTTP_412_PRECONDITION_FAILED,
)
row = request.data.get("row")
col = request.data.get("col")
game_event = GameEvent.objects.filter(game=game, row=row, col=col).first()
if game_event:
return Response(
{"message": "This event was already registered"},
status=status.HTTP_409_CONFLICT,
)
serializer = GameEventSerializer(data=request.data)
if serializer.is_valid():
serializer.save()
return Response(serializer.data, status=status.HTTP_201_CREATED)
return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)