Files
backend/game/game.py
Michel Wilhelm 733f3e5992 Basic game creating API (#2)
* Adding the base of our API

* Little file and lint adjustments

* Adding the lint command to Makefile

* Adding the Minesweeper logic for game creation

* Adding some tests for the Minesweeper algorithm

* Adding some tools command to Makefile like pre-commit and pip-tools

* Adding test help text to Makefile

* all new user is_staff=True, for development for now

* Now we can get the data from specific game

Adding game status

Adding game status

Fixing game models
2020-11-05 23:29:35 -03:00

90 lines
2.9 KiB
Python

import random
class Minesweeper:
board = []
def __init__(self, rows=10, cols=10, mines=5):
self.rows = rows
self.cols = cols
self.mines = mines
def create_board(self):
""" Creating the board cells with 0 as default value """
self.board = [[0 for col in range(self.cols)] for row in range(self.rows)]
def put_mine(self):
"""Put a single mine on the board.
The mine have a -1 value just for reference
"""
mine_position_row = random.randrange(0, self.rows)
mine_position_col = random.randrange(0, self.cols)
if self.is_mine(mine_position_row, mine_position_col):
self.put_mine()
self.board[mine_position_row][mine_position_col] = -1
return mine_position_row, mine_position_col
def put_mines(self):
""" Put the desired amount of mines on the board """
for mine in range(1, self.mines + 1):
mine_position_row, mine_position_col = self.put_mine()
self.create_mine_points(mine_position_row, mine_position_col)
def create_mine_points(self, mine_position_row, mine_position_col):
"""Populate the board with points that sorrounds the mine.
The reference used is the mine that was already placed"""
# North
self.increment_safe_point(mine_position_row - 1, mine_position_col)
# North-east
self.increment_safe_point(mine_position_row - 1, mine_position_col + 1)
# East
self.increment_safe_point(mine_position_row, mine_position_col + 1)
# South-east
self.increment_safe_point(mine_position_row + 1, mine_position_col + 1)
# South
self.increment_safe_point(mine_position_row + 1, mine_position_col)
# South-west
self.increment_safe_point(mine_position_row + 1, mine_position_col - 1)
# West
self.increment_safe_point(mine_position_row, mine_position_col - 1)
# North-west
self.increment_safe_point(mine_position_row - 1, mine_position_col - 1)
def is_mine(self, row, col):
""" Checks whether the given location is a mine or not """
try:
return self.board[row][col] == -1
except IndexError:
return False
def is_point_in_board(self, row, col):
""" Checks whether the location is inside board """
if row in range(0, self.rows) and col in range(0, self.cols):
return True
return False
def increment_safe_point(self, row, col):
""" Creates the mine's pontuation frame """
# Ignores if the point whether not in the board
if not self.is_point_in_board(row, col):
return
# Verify if the position have a mine on it
if self.is_mine(row, col):
return
# Increment the value of the position becaus is close to some mine
self.board[row][col] += 1